Assassin's Creed

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Through a revolutionary technology that unlocks his genetic memories, Callum Lynch (Michael Fassbender) experiences the adventures of his ancestor, Aguilar, in 15th Century Spain. Callum discovers he is descended from a mysterious secret society, the Assassins, and amasses incredible knowledge and skills to take on the oppressive and powerful Templar organization in the present day. (20th Century Fox)

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Reviews (13)

Kaka 

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English An interesting, artistically ambitious attempt. Visually, it’s similarly "black and white" and artfully polished as anything from Nolan or Spectre. But the script is gibberish and buries the personality and confident direction the creators were pursuing. The parkour is fine, and so is 15th century Spain, but everything in the present is rubbish. And in this case, I'm afraid that, unlike Warcraft, the players of this famous game won't be excited about the film adaptation. ()

Necrotongue 

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English I was looking forward to this movie, but it turned out to be a huge disappointment. I've played Assassin’s Creed, and I think it's definitely a top-quality game, but the filmmakers stripped away the best parts, threw them away, and served us some weird leftovers. In the game, I was annoyed by the flash-forwards. The plot of the film takes place practically entirely in the future and only occasionally ventures into the past, which was a let down for me. I was expecting something completely different, thus I was far from entertained. ()

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Lima 

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English This film has character. On the one hand, it goes as far as possible against the fans of the game franchise, but at the same time it tries to make a distinctive artistic concept of the Assassin universe. The passages set in medieval Spain are visually stunning, the depiction of the Animus is boldly different (and better!) than we know from the games, and while it left me emotionally cold, I appreciate the personality that Kurzel brought to the table, and I can sense from it his desire to make the best possible film that isn't just a boring descriptive retelling of the game. The highly artistic Kurzel simply entertains me. It's a pity that people won't appreciate his honest approach and that there won't be a sequel. ()

3DD!3 

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English Kurzel filmed the Assassin in his own way and if he hadn’t had to cut down on the length, it could have been an excellent movie. This cut of the movie lacks explanations that would have helped the story to run more smoothly. Despite being a little banal (though fits magically together) the story should be told in full. The serious tone of it might not suit everybody. Paradoxically, Assassin’s Creed isn’t all fun, but about questions that viewers should ask themselves. ()

Marigold 

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English Even a stupid story can be told in a way that doesn't make sense. An unbearably long two-hour apple game, which sometimes disrupts a successful parkour and a scene that reveals that Kurzel thinks of it artistically, but completely counterproductive for a blockbuster. It is difficult to say whether the smooth transitions between history and the present represent any sophisticated commentary on the art of the Gamer experience. I don't have the strength to find out. The screenplay is horribly annoying, the characters have no inner logic and the storytelling has no cadence. I was expecting a cleansing surge of Gamer ecstasy, but this leap of faith ended in a complicated fracture. ()

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